AT&T Mobile App Hackathon at Georgia Tech (Atlanta) – recap!
Our hackathon this weekend was held at Georgia Tech at the Clough Undergraduate Learning Center focused on NFC-enabled apps, social good apps, and gaming. Our teams were focused and working hard throughout Friday evening and all day Saturday. Five teams completed for a best app and best gaming app prizes.
For pictures, check out this facebook page.
Here are the apps and winners:
Tap2AI (Advanced item information) – Provides the ability to show product information on a mobile friendly web page when user taps his phone on an NFC product tag. Used Sencha Architect, and Java REST API for the backend. Included business intelligence features that track how many items have been scanned by the user
Autocache – Allows you to bring your “cache” of favorite radio stations, navigation points (hotel for example), and other auto related information with you when you rent a car. An autocache enabled car at a rental agency allows you to tap your phone using NFC to the entertainment unit and your cache will automatically appear on the display. Heroku, Ruby on Rails, and Scala.
Assassins – A mobile game of digital tag. Players eliminate one another using NFC as the tagging mechanism. The game allows for multiple players to be registered, and an array of virtual weapons. The team used node.js, and Google Cloud Messaging, and Java with the Android SDK.
StoryTap – An innovative way to share stories with your mobile phone and NFC. Follow characters as they venture into a story that can only be unveiled by tapping your NFC-enabled phone with another app owner. This interactive and fun game is about building a community of shared stories that allows the app to continue growth. The app will partner with SEMA (Social Entrepreneurial Mobile Application (SEMA), a new non-profit from Atlanta that bridges the gap between developers and charities. SEMA is fundraising for charities by building fun games whose proceeds go back to these organizations. All proceeds from StoryTap will go to Youth-Spark. Look for the app soon in the Android marketplace and help a charity. This app uses Titanium.
Sandbox – A game for mobile devices that allow the players to scan using NFC and collect games, items, prizes, and bonus points. Future goals would be to work with toy manufactures or fast food restaurants. Toys would contain an NFC tag that they scan with their mobile devices, to get free content. Each tag, for example, could be a piece to a jigsaw piece. App was completed with Java on Android.
Best Hackathon App
1st Place – $500 in gift cards. Sandbox
2nd Place – $300 in gift cards. Storytap
3rd Place – $200 in gift cards. Assassins
Best Gaming App Created at the Hackathon
1st Place – Assistance in completing your mobile game from Wild Tangent. Assassins
A special thank you to Samsung for providing NFC enabled devices, Kovio for providing NFC write once tags with AT&T logos, SEMA Development for partnership and inspiration, Wild Tangent for game sponsorship, Thomas Skjølberg for a NFC tutorial conferencing in from Norway (!), Ismaila Wane from AT&T, and all our wonderful senseis.